Intendierte Lernergebnisse
Note: This course succeeds and replaces the prior course on "Research methods in computer science".The goals of this course are:to make students aware of the paradigm of design science research,to contrast design science with other research paradigms, andto discuss and train all the methodological aspects of research projects guided by design science research.
Lehrmethodik inkl. Einsatz von eLearning-Tools
The lecture is a combination of classical lecture (presentation by lecturers) and active involvement of the students through assignments, reflection, and discussions.In the summer term 2024, the course will be run in a hybrid format:The lectures (presentations by professors) will be hybrid, i.e., in person (in the classroom) but with an option to participate online (remotely). In-person participation is highly preferred, but non-AAU students can participate remotely.Most of the students' presentations and, importantly, the ensuing discussions will be in person, in two longer course units ("blocks") as follows: (1) one day, approx. mid-semester, will comprise the students' presentations and analyses of research goals and methods in their selected papers (cf. exam information below); (2) one day, near the end of the semester, will comprise the students' presentations of their research proposals (cf. exam information).The course schedule will be discussed and agreed upon at the beginning of the semester. The "blocks", with mandatory in-person participation, will be Fridays or Mondays.
Inhalt/e
Design Science is a rather new paradigm, which fits constructive sciences (like engineering, computer science, etc.) better than the traditional research paradigms of natural sciences or behavioral sciences resp. arts and humanities, since it positions the creation of novel artifacts within a given context in the center of attention.The students are trained in doing literature work, in particular in the dissection of papers to identify research goals, claims, and methods used, such that students gain a reflected insight into the research methods and practices in their very particular area of research. Furthermore, the planning of projects, the formulation of research goals and the writing of research proposals is actively trained. A particular feature of this lecture is that we work with literature, which is relevant in the research area of each student, and analyze this literature from a usually novel, i.e., methodological angle.Additionally, a wealth of research methods is presented and discussed in the context of design science research with a particular focus of relating research goals with the methods which can be applied to reach these goals and to evaluate results. However, the course does not train a particular (set of) research methods.
Literatur
(Textbook:) Roel J. Wieringa: Design Science Methodology for Information Systems and Software Engineering. Springer Verlag, 2014.Creswell, J.W. (2009). Research Design: Qualitative, Quantitative, and Mixed Method Approaches.SAGE.Johannesson, P.; Perjons E.(2014). An Introduction to Design Science, Springer Verlag.Kumar, R. (2005). Research methodology – A step-by-step guide for beginners.Liles, D.; Johnson, M.; Meade, L.; Underdown, D. (1995). Enterprise Engineering: A discipline?, Society for Enterprise Engineering (SEE) Conference, Orlando, FL, USA.Olivier, M.S. (2009). Information Technology Research.Vishnavi, V.K.; Kuechler W. (2015). Design Science Research Methods and Patterns. CRC Press.